Back when low vs high graphic settings made a HUGE difference!

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Calavera
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Back when low vs high graphic settings made a HUGE difference!

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I had been messing with PCem lately and when I got Windows 98 SE set up one of the first games I wanted to try was Sierra's Driver's Education '99. I had to settle for Sierra's Driver's Education 98' as that was the only one I could find. They are exactly the same except maybe some questions are changed in the test part? As far as gameplay goes 98 and 99 are identical.

I used to play this "game" a ton back in the day. It seems funny now but back then there weren't many games where you could just drive around freely and explore the map. This was even before Midtown Madness. You can do free drive mode where you don't have to obey any of the traffic laws. Or you can go through and take the driving lessons for each chapter where you have to use your turn signals, check your mirrors and stay within the speed limit. I ended up getting a steering wheel controller back in the day just for this game. As a kid with no license it was fun! There is even a chapter on drunk driving and when you take the driving test it tries to emulate as if you were drunk. It basically just makes your inputs very delayed. You pass as soon as you crash. I would play that one a lot and see how far I could get and if it would eventually end. I got pretty good at it but it just kept going and going. I was hoping there was an easter egg where it'd say something like "wow you can really hold your liquor!" :olol:

Anyways on to the main topic the graphical settings. You can change the details by using the F4-F8 keys. I had totally forgotten about this until I accidentally hit one trying to get back to the menu. This has to be one of the only games that has THAT big of a difference between low and high. Low looks like a Sega 32X while high looks more like a PS1.

The minimum system requirements are a Windows 95 machine with a 66mhz 486DX2, 16mb ram and a 1mb local bus video card. I need to test that out with PCem and see how it runs on a 66mhz 486. That would have been a very outdated machine in late 1998. That chip was first released in 1992. Even though 1998 was only 6 years later back in the 90s 6 years was a HUGE difference in PC hardware. It isn't like today where you could still run the latest Windows and games with 10 year old hardware. That top of the line 66mhz DX2 was almost unusable 6 years later in 1998.

The preferred requirements are a Pentium 133 or better, 32mb ram and a PCI video card. But this game also had support for a certain video card of the day. Oh yeah that's right Driver's Education 98 and 99 supported 3DFX Voodoo Cards! Except where in most games where 3DFX mode blew you away with how much better it looked Driver's Education looked exactly the same. There was one difference though. When in 3DFX mode it added crappy little 2D trees. Here is a pic showing those amazing 3DFX trees.

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I guess it was mainly if your CPU wasn't fast enough to run it in software mode then the 3DFX would take some work from the CPU. Though if you were using a computer that slow you probably weren't the kind of person who was running a Voodoo card. In Glide mode the maximum resolution is 640x480 but in software mode it was 1280x1024 so it actually looks better at a higher resolution in software mode. It is one of the oddest 3DFX supported programs I've come across.
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pixel
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Re: Back when low vs high graphic settings made a HUGE difference!

Post by pixel »

Calavera wrote: Mon Sep 25, 2023 8:16 pmI got pretty good at it but it just kept going and going. I was hoping there was an easter egg where it'd say something like "wow you can really hold your liquor!" :olol:
:olol:



I played UT'99 on the family iMac G3. It was the first time I discovered the unfair advantage of lower graphic settings. The Rage 128 didn't have the power for the higher-end graphics. The low settings were great for online play: Wall textures on the sniper positions wouldn't load. I could hide in cover and get a full view of no-man's land in the middle.

At the time, I was depressed because I felt like a scrub for playing on low-end hardware. It took a long time for me to recognize the big advantage it was.
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ian
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Re: Back when low vs high graphic settings made a HUGE difference!

Post by ian »

Flight simulator for windows 95 looks and plays quite different at the absolutely lowest setting and the max.

I went from a computer that could hardly play it to one about 4 times better than it needed. It was a whole different game.
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Calavera
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Re: Back when low vs high graphic settings made a HUGE difference!

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I found something kind of funny in the instruction manual for Sierra's Driver's Education 98'. Near the beginning of the manual they mention that if you use this program and don't past you're driver's test that they will refund your purchase within 30-days. You just have to print out and send them the certificate you get for completing all the lessons. Plus your failed driver's test and UPC code and receipt.


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Then near the end of the manual they have this. They offer a 30-day refund on all Sierra software anyway!

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I guess the difference between the two is if you fail the driver's test you get a refund and get to keep the software. But still it is kind of silly.
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Calavera
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Re: Back when low vs high graphic settings made a HUGE difference!

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I wanted to try it on a 486DX2 but was having trouble getting the Voodoo card to work. I was however able to get it to work with a Pentium 75. Here is a quick comparison of Driver's Ed 98 running on a Pentium 75 at 640x480 software mode and 640x480 glide mode.



Going back and trying games on such old systems it is amazing to me what they were able to do on a less than 100mhz CPU! Sure in software mode it is pretty jerky but it is also kind of impressive it is running that well on a 75mhz CPU. There were so many amazing games that could run on a 166mhz CPU.
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ian
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Re: Back when low vs high graphic settings made a HUGE difference!

Post by ian »

Calavera wrote: Wed Sep 27, 2023 8:48 pmGoing back and trying games on such old systems it is amazing to me what they were able to do on a less than 100mhz CPU!
The things that ran on my IBM 100MHz Pentium boggle the mind.

The first GTA game on a 100MHz CPU runs better than GTA 5 with all the compute power in the world because while the Pentium plays the game, 5 is fucking updating!
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Calavera
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Re: Back when low vs high graphic settings made a HUGE difference!

Post by Calavera »

ian wrote: Thu Sep 28, 2023 12:16 am
Calavera wrote: Wed Sep 27, 2023 8:48 pmGoing back and trying games on such old systems it is amazing to me what they were able to do on a less than 100mhz CPU!
The things that ran on my IBM 100MHz Pentium boggle the mind.

The first GTA game on a 100MHz CPU runs better than GTA 5 with all the compute power in the world because while the Pentium plays the game, 5 is fucking updating!
It really is amazing what they were able to do with such slow CPU speeds and limited ram. Nowadays CPUs are so powerful and ram so plentiful that developers don't need to optimize things nearly as much as they used to.

And I totally agree about GTA5! I don't even have it installed anymore but when I did EVERYTIME I'd feel like playing and open it up it would have to do a long ass update download. By the time it was done I didn't even feel like playing anymore.

Also I find it pretty crazy that GTA5 is still the newest game in the series even though it is now OVER A DECADE OLD! I get why they won't release a new one because they are still making bank from GTA5 online. How aren't people tired of playing that yet? It also shows how much improvements in gaming has slowed down. 93 to 03 HUGE difference. 03 to 13 big difference. 13 to 23 it looks better but nothing mind blowing.
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ian
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Re: Back when low vs high graphic settings made a HUGE difference!

Post by ian »

In a 10 year period, say from 1999 to 2009 there were like 15+ GTA games...

From 2013 to 2023 there has been 5+ releases of the 1 game. and one butchered collection.
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