Black Myth: Wukong thread

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Dr. Zoidberg
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Black Myth: Wukong thread

Post by Dr. Zoidberg »

This monkey game is quite popular.









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ian
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Re: Black Myth: Wukong thread

Post by ian »

I'm personally waiting for the Monkey mod. Will try it when I can recreate all the episodes of monkey in game.

Ah, pigsy!

I love to fight pansy demon pooftahhhhs!
Hugh Man!
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Dr. Zoidberg
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Re: Black Myth: Wukong thread

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Black Myth: Wukong delivers everything we expected from the game based on its pre-release media - and more, thanks to some stunning state-of-the-art visuals. Alex Battaglia takes you through what sets this game apart, focuses on the high-end RT experience - and then goes on to critique image quality issues, such as over-sharpening and the perhaps inevitable stuttering problems. Optimised settings and PlayStation 5 videos to follow this week.



After our look at the Black Myth: Wukong high-end PC experience, we're going back to basics with a look at optimised settings with a smattering of PS5-equivalent comparisons. Is the Full RT option actually scalable to lower-end hardware? What are the best settings to use on a more mainstream CPU and GPU combo? And what's the score with shader compilation issues and traversal stutter? Alex Battaglia and Oliver Mackenzie share notes.
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Dr. Zoidberg
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Re: Black Myth: Wukong thread

Post by Dr. Zoidberg »



No ghosts walked the earth till born of human heart;
Onstage and off, immortals fall to fiends—their perfected art.
Indoors and out, the judge is bound by the same household ties;
The sun is veiled, the moon unmoved—who decrees who lives and who dies?
I turn from worldly tangles and their codes, from glories smeared with sleight.
I raise my sword—I raise it to fight;
With it, I shall judge wrong and right!

Developed by Game Science, "Black Myth: Zhong Kui"—the second entry in the Black Myth series—was officially unveiled today with its first CG teaser trailer, and simultaneously debuted during Gamescom Opening Night Live 2025.
This single-player action role-playing game draws its primary creative inspiration from the famed Chinese folk figure "Zhong Kui". As the project is still in early development, no in-game footage is available at this time.
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