Xbox doom and gloom thread (The Initiative shutdown, Perfect Dark cancelled, 1000s of jobs axed)

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Dr. Zoidberg
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Xbox doom and gloom thread (The Initiative shutdown, Perfect Dark cancelled, 1000s of jobs axed)

Post by Dr. Zoidberg »

MS is doing a lot of cutting. It's not looking good for Xbox.







Microsoft is closing down Xbox studio The Initiative, with Perfect Dark killed as well — joining Everwild and ZeniMax's IP, and other unannounced projects

Microsoft is closing down The Initiative, after 7 years. The partnership with Crystal Dynamics will end, and "Perfect Dark" will be cancelled.

Earlier, we reported exclusively that Perfect Dark was on the chopping block as part of Microsoft's latest round of cuts. Now, we can confirm the sad news.

Today, Microsoft revealed broad layoffs hitting 4% of its global workforce, across every division at the company. Many of those layoffs are hitting Xbox, with staffers in various departments receiving notice today. Many of those affected include Xbox studio The Initiative, which is sadly being closed down.

Perfect Dark was set to be a revival of Rare's classic stealth IP from the early 2000s. The team at The Initiative was set up in 2018 with studio heavyweights including leader Darrell Gallagher, of Tomb Raider fame. Gallagher's former team at Crystal Dynamics was working together with Microsoft on Perfect Dark, and that partnership will now also conclude.

Microsoft is shutting down The Initiative as a result of the game's cancellation. Microsoft says it will work with staffers to provide severance and support, and has encouraged developers affected to apply for other Xbox positions within the company — to receive priority consideration.

Xbox Games Studio head Matt Booty shared the following email internally, confirming that Rare IP Everwild, Perfect Dark, and other "unannounced projects" have been cancelled. Windows Central understands that one of these projects was ZeniMax Online's new MMORPG Blackbird, previously meant to succeed The Elder Scrolls Online.

"Following Phil’s note, I want to share more about the changes to the Studios business units.

We have made the decision to stop development of Perfect Dark and Everwild as well as wind down several unannounced projects across our portfolio. As part of this, we are closing one of our studios, The Initiative. These decisions, along with other changes across our teams, reflect a broader effort to adjust priorities and focus resources to set up our teams for greater success within a changing industry landscape. We did not make these choices lightly, as each project and team represent years of effort, imagination, and commitment.

Our overall portfolio strategy is unchanged: build games that excite our players, continue to grow our biggest franchises, and create new stories, worlds, and characters. We have more than 40 projects in active development, continued momentum on titles shipping this fall, and a strong slate headed into 2026.

For those directly affected, we are working closely with HR and studio leadership to provide support, including severance, career transition assistance, and where possible, opportunities to explore roles on other teams.

To everyone across our studios: thank you. Your creativity and resilience continue to define who we are. I believe in the strength of our teams and the direction we're taking on the path ahead." — Matt Booty, Xbox Game Studios

Everything shown in the recent Xbox Showcase from June is "safe" according to our sources, including upcoming Xbox games like Clockwork Revolution, and other previously announced games like State of Decay 3. We've seen positions in QA get hit in Activision and Blizzard teams, as well as marketing and sales, and Undead Labs has reportedly received a round of layoffs as well despite the fact the upcoming zombie apocalypse simulator's development remains ongoing. Turn 10 has also seen a wide array of layoffs, after Forza Motorsport received mixed reviews from sim racing fans. Microsoft has made cuts in its gaming managerial and producer layers, with staff roles in production and game management being reduced.

Microsoft's big layoff round has hit 9,000 staffers in various divisions, from Azure to Xbox, although information shared with us suggests that Xbox's next-gen console hardware plans remain unaffected.

It's another tough time for all those affected, and another bruise on Microsoft's record. Despite reporting record profits, Microsoft has laid off over 15,000 people in 2025.

Source: Windows Central
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pixel
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Re: Microsoft close down The Initiative, cancel Perfect Dark and other games

Post by pixel »

:(

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Dr. Zoidberg
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Re: Microsoft close down The Initiative, cancel Perfect Dark and other games

Post by Dr. Zoidberg »

This is now the Xbox doom and gloom thread.
Hawq
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Re: Xbox doom and gloom thread (The Initiative shutdown, Perfect Dark cancelled, 1000s of jobs axed)

Post by Hawq »

If a big name title/well loved series like Perfect Dark (well OK the firs one was at least, the second was a bit "meh") can get cut I suddenly have new fears for the new Fable
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Re: Xbox doom and gloom thread (The Initiative shutdown, Perfect Dark cancelled, 1000s of jobs axed)

Post by pixel »

Rare—the gaming industry's abused stepchild—has a couple depatures too

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ian
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Re: Xbox doom and gloom thread (The Initiative shutdown, Perfect Dark cancelled, 1000s of jobs axed)

Post by ian »

Good plan Microsoft, fire people making the games for your games system that has no games and needs any game it can get.
Hugh Man!
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Re: Xbox doom and gloom thread (The Initiative shutdown, Perfect Dark cancelled, 1000s of jobs axed)

Post by melancholy »

Dr. Zoidberg wrote: Thu Jul 03, 2025 3:22 am
Isn’t Forza the defining reason to own an Xbox? Seems a bit strange to gut the team that makes your signature game.
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Re: Xbox doom and gloom thread (The Initiative shutdown, Perfect Dark cancelled, 1000s of jobs axed)

Post by ian »

melancholy wrote: Thu Jul 03, 2025 10:50 am
Dr. Zoidberg wrote: Thu Jul 03, 2025 3:22 am
Isn’t Forza the defining reason to own an Xbox? Seems a bit strange to gut the team that makes your signature game.
It was a nice bonus on OG Xbox, by the 360, they were simply THE racing games. So many elements they just did better than anyone and everyone else (and not just console, but PC as well)
And even though these days I prefer much more arcadey racing games (the spin off Horizon series is more my speed and turn 10 only assist playground games) the games didn't become the best by cutting back...
I'm sure they'll shutdown playground next and completely lose any chance of being a gaming company.

Still, with Microsoft struggling to sell systems, and shutting down every studio and firing everyone who makes games for them, it's gonna leave a place in the market for Sega to return.
Hugh Man!
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