The Fighting Game Thread
- melancholy
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Re: The Fighting Game Thread
When I read the title, I thought this was going to look like upscaled garbage. But wow, those screenshots are actually impressive.
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Re: The Fighting Game Thread
Ed Boon gave it his blessing back in the day, Matt McMuscles says it's all Warner Bros' fault as to why Eyeballistic hasn't been able to release it
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Re: The Fighting Game Thread
The Dungeon and Fighter RPG franchise of 16 years is now back as a 2.5D fighting game!
Join the battle as a Berserker, Inquisitor, Striker, Grappler, Ranger, and more!
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Re: The Fighting Game Thread
I'm sure Street Fighter 6 will be fine, but oof this trailer will be remembered for a long time 

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Re: The Fighting Game Thread
Oh Capcom
What a storied history of mystifying success despite their best efforts

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Re: The Fighting Game Thread
Description from YT:
Hi guys, here is a demo of the new incoming game made with my versus fighting engine RetroFighter, called SNK vs CAPCOM. In this update, you can find a bonus round, 5 new fighters (one is secret), improved fighters size and quality, and (finally but important) new backgrounds and general graphics improvements made by the great contribution of JonEgg.
The CRT demo file can be downloaded from the following link, along with a short txt manual that explains all the special/super moves of all the fighters:
https://www.dropbox.com/s/pmhq9b8diw0dosy/svc.crt?dl=0
https://www.dropbox.com/s/mgrpy51f8dykz ... l.txt?dl=0
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Re: The Fighting Game Thread
Well the logo looks better! And the game looks good too, can't wait to buy it and get smoked online
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- Dr. Zoidberg
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Re: The Fighting Game Thread
The ultimate evolution of KOF '98 UM FE!
THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION, a fully tuned-up version of KOF '98 which is still an immensely popular game in the KOF series, is finally coming to PlayStation®4!
Based on KOF '98, this new "ULTIMATE MATCH" features a unique new "Ultimate Mode" system and game balance adjustments. Various game modes such as "Challenge Mode" and "Practice Mode" have also been added!
In addition, this title adopts rollback netcode for its online matches. Online lobbies can accommodate up to nine players and features a spectator mode. Online functions have also been greatly overhauled, including a replay function for battles and settings for matchmaking conditions!
Aim for the top by winning the ultimate battle between 64 popular characters from KOF's history!
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Re: The Fighting Game Thread
The Rumble Fish 2 console port announced for winter 2022 release
Publisher 3goo & developer Dimps have announced a home console release of arcade fighting game The Rumble Fish 2, slated to release this winter. A new cinematic trailer has been released in English, suggesting an international release:
The Rumble Fish 2 was originally released in 2005 for the Atomiswave arcade system and has never seen a console release. However, the game was ported to the NesicaXLive arcade platform. It’s well known for what the developers refer to as “Smooth Model Animation”, a way to move 2D sprites on a per-limb basis. It is not immediately clear if this port will include the original Rumble Fish game, which was released to home consoles as Japan-exclusive PS2 title. The press release by 3goo only comments on the second game’s first home release, and the trailer shows the second game logo explicitly.
The story broke on Famitsu, which has the following comments (DeepL translation):
Comments from Takashi Nishiyama, President of Dimps Inc.
“The Rumble Fish” is a memorable title for Dimps. Dimps developed this 2D fighting game for Atomiswave, an arcade system board developed by Sammy Corporation. Although it may seem somewhat classic by today’s fighting game standards, we are proud to say that it is an ambitious title that made full use of various ideas for image expression within the constraints of the system board nearly 20 years ago. We hope that 3goo Inc. will shine the spotlight on us once again and that the new possibilities of this “The Rumble Fish” series will expand once again.
Comment from Di Costanzo Nicola, President of 3goo Inc.
I have been a fan of Dimps for a long time, so I am very happy to be able to present this “undiscovered masterpiece” to the world for the first time. I am also very honored that Dimps has given me this great opportunity. We are excited to bring this series, which has taken various fighting game systems and made them the rage in video arcades, to the home, making it easy for anyone to play.
Presently the Famitsu release includes screenshots of the original Arcade release.

There is no information on what platforms this will release on nor new features included in this release. If you’ve never heard of this game, outside of Japanese arcades it’s most commonly played on Fightcade with rollback netcode. GuileWinQuote made a system mechanics primer if you’d like to see what this game is about:
Source: SuperCombo
Publisher 3goo & developer Dimps have announced a home console release of arcade fighting game The Rumble Fish 2, slated to release this winter. A new cinematic trailer has been released in English, suggesting an international release:
The Rumble Fish 2 was originally released in 2005 for the Atomiswave arcade system and has never seen a console release. However, the game was ported to the NesicaXLive arcade platform. It’s well known for what the developers refer to as “Smooth Model Animation”, a way to move 2D sprites on a per-limb basis. It is not immediately clear if this port will include the original Rumble Fish game, which was released to home consoles as Japan-exclusive PS2 title. The press release by 3goo only comments on the second game’s first home release, and the trailer shows the second game logo explicitly.
The story broke on Famitsu, which has the following comments (DeepL translation):
Comments from Takashi Nishiyama, President of Dimps Inc.
“The Rumble Fish” is a memorable title for Dimps. Dimps developed this 2D fighting game for Atomiswave, an arcade system board developed by Sammy Corporation. Although it may seem somewhat classic by today’s fighting game standards, we are proud to say that it is an ambitious title that made full use of various ideas for image expression within the constraints of the system board nearly 20 years ago. We hope that 3goo Inc. will shine the spotlight on us once again and that the new possibilities of this “The Rumble Fish” series will expand once again.
Comment from Di Costanzo Nicola, President of 3goo Inc.
I have been a fan of Dimps for a long time, so I am very happy to be able to present this “undiscovered masterpiece” to the world for the first time. I am also very honored that Dimps has given me this great opportunity. We are excited to bring this series, which has taken various fighting game systems and made them the rage in video arcades, to the home, making it easy for anyone to play.
Presently the Famitsu release includes screenshots of the original Arcade release.

There is no information on what platforms this will release on nor new features included in this release. If you’ve never heard of this game, outside of Japanese arcades it’s most commonly played on Fightcade with rollback netcode. GuileWinQuote made a system mechanics primer if you’d like to see what this game is about:
Source: SuperCombo
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- Dr. Zoidberg
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Re: The Fighting Game Thread
This looks pretty cool.