Shocking that a game with Playstation 1 graphics failed miserably.Three days after releasing the new Ghostbusters game, development studio Fireforge Games filed for Chapter 7 bankruptcy, Kotaku has learned. The company has been liquidating assets throughout July in an attempt to pay off a debt of at least $12 million, according to bankruptcy filings.
Fireforge, not to be confused with a tabletop company with the same name, may only be known for the recent Ghostbusters game, which was received terribly when it was released alongside the movie on July 12. One possible explanation: The game was developed in just eight months, according to one person who worked on it. On July 15, the company filed for bankruptcy.
The history of Fireforge goes back much further than one rushed licensed game. Founded in Irvine, California by ex-Blizzard employee Tim Campbell in 2011, Fireforge has started and stopped production on at least two MOBA-like projects over the past five years. One of those games, code-named Zeus, was due to be published by the hardware company Razer. The other game, code-named Atlas, was funded by the Chinese publisher Tencent, which also owns a 37% stake in Fireforge.
Ghostbusters Game Developer Goes Bankrupt 3 Days After Release
- Bandit
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Ghostbusters Game Developer Goes Bankrupt 3 Days After Release
- Dr. Zoidberg
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Re: Ghostbusters Game Developer Goes Bankrupt 3 Days After Release
They are charging $50 for something that looks worse than most $5 indie games, so it's no wonder nobody is buying it.
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Re: Ghostbusters Game Developer Goes Bankrupt 3 Days After Release
It took over 12 mil to make that game?!
- melancholy
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Re: Ghostbusters Game Developer Goes Bankrupt 3 Days After Release
No, that's just how much debt the company has.OrangeRibbon wrote:It took over 12 mil to make that game?!